![]() ![]() Skull and Bones has had quite a few delays for its release date, with the most recent announcement setting back the game to Ubisoft’s 2023-2024 fiscal year. The closed beta announcement was revealed via a new trailer that featured a sea shanty playing over some gameplay footage. Skull and Bones’ closed beta will run from August 25 to 28, with players able to sign up for the test via Ubisoft’s website (linked here). ![]() The problems now are the game mechanics that need some improvement, the addition of land combat, additional types of quests, and clarification on the microtransactions.Skull and Bones, Ubisoft’s upcoming pirate adventure game, is getting a closed beta test in just a couple of months. The poster also revealed the battlepass and that there is premium currency that will be used to buy premium content in the game.īased on the post, Skull and Bones seems to have things on development pinned down already and noting that there are no bugs anymore is great. Players will be able to unlock newer ships as more quests will be completed, but note that this will take 30-50 hours before they could get to the bigger and better ones. In ship combat, it is not that different from Black Flag, claims the poster. The ones that everyone saw in Assassin’s Creed Black Flag will need at least 20-25 hours of gameplay to acquire those. The poster notes that this first proper ship players get is still small with 2 guns on each side. The poster claims this is now about 2-3 hours into the game already. After a few of these raids, they will now get a quest that will begin their first big naval combat. They will then have to rob some merchant and fishing ships that are not able to fight back to earn resources and money. They will have to do a few more fetch quests and then craft their first proper ship with a bigger crew and cannons. Fetch Quests and First Proper ShipĪfter completing the tutorial in the Skull and Bones closed beta, players will be transported to the actual main hub of the game. Players will either play in first person or zoomed out. There are also cosmetics being sold in stores but in the game, players will never see their character on the ship. The poster notes there is no land combat at all, which is why they are confused about the land gameplay. They claim that it would take about 1-2 minutes to disembark, talk, and get back on the ship. ![]() Talking with other people to hand in quests will also need the same long loading screen. Now here are the problematic parts of the closed beta so far: each time a player would craft or turn in a mission, they will have to go to base on land which will involve a VERY LONG loading screen. They will start in a small boat called the Dhow and learn how to do missions, gather resources, and fight sharks. The game would start out in a small tutorial area where the player would be the only surviving crewmate from a big pirate ship that got caught in a storm. Various interesting details about the Skull and Bones closed beta were shared by this reddit poster. ![]() They did not see any bugs or missing assets this time and even the battlepass got implemented. They claim that the game is already close to completion in development and this is the most polished version they have played so far. The testers are only able to try out the early parts of the game. They say that it had a six-hour gameplay time limit and after that, it cannot be played again. The poster claims they were invited to a new Skull and Bones closed beta of Skull and Bones that just got concluded. Skull and Bones Closed Beta Length and Content A new online post claims there was a new Skull and Bones closed beta, and shares some details and feedback about it. ![]()
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